As of today, the company has pulled in over US$100,000 (€76,144) of revenue on the game, with more than 300,000 users.
Most of its revenue has come in the last few months -- they've seen a big spike since the launch of Nokia's Lumia Windows Phones.
Taptitude is a bunch of mini games.
As you gain points, you unlock more games.
FourBros keeps adding more and now there's 60 games so far.
To keep it free, Taptitude sold ads. They used Microsoft's pubCenter.
They posted details on how much money they made through pubCenter and another ad service, AdDuplex.
They are now making around US$1,000 (€761.44) a day.
AdDuplex pretty much stunk for FourBros.
But since the release of Nokia Lumia phones, ads on pubCenter went nuts.
They are now averaging over 1 million impressions a day.
The rates they can get for those ads varies from US$3 (€2.28) a pop to — more typically — a little over US$1 (€0.76).
Most of Taptitude's users are on HTC phones, but the No. 2 brand is already Nokia.
This is a good sign for Microsoft's phone platform, which has struggled to gain market share since launching more than a year ago.
The more money developers can make, the more software they'll be willing to write.
Download now FourBros Studio's Taptitude from the Windows Phone Marketplace.
Source: Business Insider